2024-11-08 16:20:08 -05:00
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#pragma once
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2024-12-12 22:19:23 -05:00
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#include "quantization/vectorization.cuh"
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2024-11-08 16:20:08 -05:00
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#include <cmath>
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2024-12-12 22:19:23 -05:00
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#include <c10/core/ScalarType.h>
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2024-11-08 16:20:08 -05:00
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#ifndef USE_ROCM
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#include <c10/util/Float8_e4m3fn.h>
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using FP8_TYPE = c10::Float8_e4m3fn;
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C10_HOST_DEVICE constexpr auto FP8_E4M3_MAX =
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std::numeric_limits<FP8_TYPE>::max();
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#else
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#include <c10/util/Float8_e4m3fnuz.h>
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#include "amd/hip_float8.h"
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using FP8_TYPE = c10::Float8_e4m3fnuz;
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// Using the default max value from pytorch (240.0) will cause accuracy
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// issue when running dynamic quantization. Here use 224.0f for rocm.
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constexpr auto FP8_E4M3_MAX = 224.0f;
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#endif
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constexpr static auto kFp8Type = c10::CppTypeToScalarType<FP8_TYPE>::value;
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2024-11-08 16:20:08 -05:00
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namespace vllm {
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__device__ __forceinline__ float atomicMaxFloat(float* addr, float value) {
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float old;
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old = (value >= 0)
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? __int_as_float(atomicMax((int*)addr, __float_as_int(value)))
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: __uint_as_float(
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atomicMin((unsigned int*)addr, __float_as_uint(value)));
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return old;
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}
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template <bool is_scale_inverted>
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__device__ __forceinline__ FP8_TYPE scaled_fp8_conversion(float const val,
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float const scale) {
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float x = 0.0f;
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if constexpr (is_scale_inverted) {
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x = val * scale;
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} else {
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x = val / scale;
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}
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float r = fmax(-FP8_E4M3_MAX, fmin(x, FP8_E4M3_MAX));
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#ifndef USE_ROCM
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return static_cast<c10::Float8_e4m3fn>(r);
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#else
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// Use hardware cvt instruction for fp8 on rocm
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return c10::Float8_e4m3fnuz(hip_fp8(r).data,
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c10::Float8_e4m3fnuz::from_bits());
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#endif
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}
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// Compute the absolute maximum m of the input tensor and store
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// m / float8_e4m3::max() in *scale. Each thread block performs a
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// reduction tree and the memory in scale is atomically updated.
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// So to get the right answer, *scale needs to be initialized to
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// a value <= 0.0 and we need to wait for all thread blocks to
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// finish before consuming *scale.
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template <typename scalar_t>
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__global__ void segmented_max_reduction(float* __restrict__ scale,
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const scalar_t* __restrict__ input,
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int64_t num_elems) {
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__shared__ float cache[1024];
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int64_t i = blockDim.x * blockIdx.x + threadIdx.x;
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// First store maximum for all values processes by
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// the current thread in cache[threadIdx.x]
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scalar_t tmp = 0.0;
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while (i < num_elems) {
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float x = static_cast<float>(input[i]);
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tmp = max(tmp, fabs(x));
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i += blockDim.x * gridDim.x;
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}
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cache[threadIdx.x] = tmp;
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__syncthreads();
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// Now perform parallel reduction within the thread block
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int ib = blockDim.x / 2;
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while (ib != 0) {
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if (threadIdx.x < ib && cache[threadIdx.x + ib] > cache[threadIdx.x]) {
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cache[threadIdx.x] = cache[threadIdx.x + ib];
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}
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__syncthreads();
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ib /= 2;
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}
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// Finally, since cache[0] contains the maximum for this thread block,
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// atomically write the max to the target location
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if (threadIdx.x == 0) {
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atomicMaxFloat(scale, cache[0] / FP8_E4M3_MAX);
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}
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}
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template <typename scalar_t>
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__device__ float thread_max_vec(scalar_t const* __restrict__ input,
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int64_t const num_elems, int const tid,
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int const step) {
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// Vectorized input/output to better utilize memory bandwidth.
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vec4_t<scalar_t> const* vectorized_in =
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reinterpret_cast<vec4_t<scalar_t> const*>(input);
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int64_t const num_vec_elems = num_elems >> 2;
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float absmax_val = 0.0f;
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#pragma unroll 4
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for (int64_t i = tid; i < num_vec_elems; i += step) {
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vec4_t<scalar_t> in_vec = vectorized_in[i];
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absmax_val = max(absmax_val, fabs(in_vec.x));
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absmax_val = max(absmax_val, fabs(in_vec.y));
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absmax_val = max(absmax_val, fabs(in_vec.z));
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absmax_val = max(absmax_val, fabs(in_vec.w));
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}
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// Handle the remaining elements if num_elems is not divisible by 4
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for (int64_t i = num_vec_elems * 4 + tid; i < num_elems; i += step) {
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absmax_val = max(absmax_val, fabs(input[i]));
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}
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return absmax_val;
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}
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template <typename scalar_t, bool is_scale_inverted>
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__device__ void scaled_fp8_conversion_vec(FP8_TYPE* __restrict__ out,
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scalar_t const* __restrict__ input,
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float const scale,
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int64_t const num_elems,
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int const tid, int const step) {
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using float8x4_t = q8x4_t<FP8_TYPE>;
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// Vectorized input/output to better utilize memory bandwidth.
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auto const* vectorized_in = reinterpret_cast<vec4_t<scalar_t> const*>(input);
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auto* vectorized_out = reinterpret_cast<float8x4_t*>(out);
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int64_t const num_vec_elems = num_elems >> 2;
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#pragma unroll 4
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for (int64_t i = tid; i < num_vec_elems; i += step) {
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vec4_t<scalar_t> in_vec = vectorized_in[i];
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float8x4_t out_vec;
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out_vec.x = scaled_fp8_conversion<is_scale_inverted>(
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static_cast<float>(in_vec.x), scale);
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out_vec.y = scaled_fp8_conversion<is_scale_inverted>(
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static_cast<float>(in_vec.y), scale);
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out_vec.z = scaled_fp8_conversion<is_scale_inverted>(
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static_cast<float>(in_vec.z), scale);
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out_vec.w = scaled_fp8_conversion<is_scale_inverted>(
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static_cast<float>(in_vec.w), scale);
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vectorized_out[i] = out_vec;
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}
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// Handle the remaining elements if num_elems is not divisible by 4
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for (int64_t i = num_vec_elems * 4 + tid; i < num_elems; i += step) {
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out[i] = scaled_fp8_conversion<is_scale_inverted>(
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static_cast<float>(input[i]), scale);
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}
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}
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} // namespace vllm
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